Robot Olympics

Author: Giannis Baras
Summary of the Activity Plan

The activity is aimed at students building robots that can compete in sports that people compete with. Students need to consider how people first struggle in a sport and the natural laws governing a match (what are the sensory organs and muscles they use) and then determine whether the principles of natural laws can be applied to robots . There will be 3 sports (chariot running, wrestling and throws). Each sport event will take a two-hour lesson.

Type of Activity: Workshop Curriculum Aligned: Partially aligned
Subject:
  • Other: History
  • Physics
  • Maths
  • Technology
Curriculum and Country:
Language: English
Domains
Science: 7
Business: 0
Technology: 9
Engineering: 8
Mathematics: 0
Arts: 3
Societal Issues: 2
Life Skills: 0
OBJECTIVES AND SKILLS

Subject Related:

- Circle perimeter, calculating angles, trigonometry, Friction

Skills Learning Outcomes:

  • Use LEGO EV3 programming environment
  • Skills to be fostered:

    • Creativity
    • Teamwork
    • Critical Thinking
    • Problem Solving
  • Develop collaborative skills, communicate with other groups to exchange ideas and tips,
  • Skills to be fostered:

    • Collaboration
    • Teamwork
    • Leadership
  • The aim of the work is to understand the importance of sensors in the control of robotic structures, as well as the natural laws behind human activity.
  • Skills to be fostered:

    • Teamwork
    • Critical Thinking
    • Problem Solving
    ARTIFACTS

    Digital artifacts: Lego EV3 programming environment

    Robotic artifacts: Vehicle – Projectile launcher

    WHO? WHERE? HOW LONG?

    Gender: boys

    Age Group: 9 - 12 Years

    Class Size: medium

    (Ideal) Group Size: 4

    (Ideal) Grouping Suggestions: gender

    Prior knowledge: little knowledge of Robotics; basic knowledge of programming ;

    Special needs and abilities:

    Other:

    Lego programming environment is in English.

    Environment: indoor

    Style of room: Students in front of computers with one lego EV3 kit available for each group

    Sessions: 3

    Session Duration: 2h00

    Total Duration: 6h00

    INTERACTIONS

    Actions:

    • Exchange ideas

    Relationships:

    • Collaborative
    • Competitive

    Roles in the group:

    • Role exchange in the group

    Support by the tutor(s):

    • Intervene
    • Monitor
    TECHNOLOGY
    Technology Used:
    • Dash & Dot
    • Robotic Dreams
    • MOSS
    • LEGO Mindstorms

    Price per Kit: €151 - €300

    Technology Needed: Computers

    LEARNING AND TEACHING

    Teaching Methods:

  • demonstration by example, discussion
  • Monitor, try to guide into conclusions
  • experimentation
  • discussion
  • HOW TO
    PHASE 1: INTRODUCTION- QUESTIONS TO RAISE INTEREST
    Description: During the first phase there is a presentation of the main Olympic games as well as the development of the robotic structures. A video where robots compete with people is demonstrated.
    Duration: 15 minutes
    Type: Introductory
    Orchestration: Group work
    Teaching Methods: demonstration by example, discussion
    Subject Related: Circle perimeter, calculating angles, trigonometry, Friction
    Skills Learning Outcomes: Use LEGO EV3 programming environment , Develop collaborative skills, communicate with other groups to exchange ideas and tips, , The aim of the work is to understand the importance of sensors in the control of robotic structures, as well as the natural laws behind human activity.
    PHASE 2: HYPOTHESIS
    Description: Students make their initial assumptions and try to develop a plan to solve the problem.
    Duration: 15 minutes
    Type: Introductory , Reflection , Exploration
    Orchestration: Group work
    Teaching Methods: Monitor, try to guide into conclusions
    Subject Related: Circle perimeter, calculating angles, trigonometry, Friction
    Skills Learning Outcomes: Use LEGO EV3 programming environment , Develop collaborative skills, communicate with other groups to exchange ideas and tips, , The aim of the work is to understand the importance of sensors in the control of robotic structures, as well as the natural laws behind human activity.
    PHASE 3: CONSTRUCTION - PROGRAMMING
    Description: Students make their construction and plan it according to their polarity. They also try to understand the parameters that can influence the outcome of the effort.
    Duration: 45 minutes
    Type: Exploration , Experimentation , Construction
    Orchestration: Group work
    Teaching Methods: experimentation
    Subject Related: Circle perimeter, calculating angles, trigonometry, Friction
    Skills Learning Outcomes: Use LEGO EV3 programming environment , Develop collaborative skills, communicate with other groups to exchange ideas and tips, , The aim of the work is to understand the importance of sensors in the control of robotic structures, as well as the natural laws behind human activity.
    PHASE 4: TESTING
    Description: Robotic structures are tested. Students observe their constructions, where they are experiencing problems, they record basic parameters that they had assumed from the previous steps that they would affect their constructions. They add new parameters that affect their robots. They check if their hypothseis are verified.
    Duration: 15 minutes
    Type: Reflection , Evaluation , Exploration , Experimentation , Construction
    Orchestration:
    Teaching Methods:
    Subject Related: Circle perimeter, calculating angles, trigonometry, Friction
    Skills Learning Outcomes: Use LEGO EV3 programming environment , Develop collaborative skills, communicate with other groups to exchange ideas and tips, , The aim of the work is to understand the importance of sensors in the control of robotic structures, as well as the natural laws behind human activity.
    PHASE 5: FEEDBACK AND EVALUATION
    Description: Αll teams exhibit the construction type. A small contest is taking place. Students observe rival robots. They analyze the plan of their construction, receive observations and advice from other groups, and try to improve their robotics.
    Duration: 30 minutes
    Type: Reflection , Evaluation
    Orchestration: Individual work , Group work
    Teaching Methods: discussion
    Subject Related: Circle perimeter, calculating angles, trigonometry, Friction
    Skills Learning Outcomes: Use LEGO EV3 programming environment , Develop collaborative skills, communicate with other groups to exchange ideas and tips, , The aim of the work is to understand the importance of sensors in the control of robotic structures, as well as the natural laws behind human activity.
    ASSESSMENTS

    PHASE 5: FEEDBACK AND EVALUATION: Αll teams exhibit the construction type. A small contest is taking place. Students observe rival robots. They analyze the plan of their construction, receive observations and advice from other groups, and try to improve their robotics.

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    Author: Christina
    Where does this fit in the ER4STEM Framework?