Provide a short description of the activity so that it becomes clear the theme of the activity, the rationale behind its design and the final products students will construct. This workshop is designed to engage students in creating the desired functionalities and characteristics of an Arduino robotic insect. To be more explicit, the students are going to explore the usage of a mini breadboard, build all the electronic circuits on it and amend a given Arduino program, so that they would create the form of robot-insects, all of which could be autonomous and move correctly. Subsequently, all the robots are going to participate in a special race, the "Insects' battle" and in turn they will measure the average velocity of the each robotic insect. The rationale behind the specific workshop brings students in conflict with mistaken conceptions on programming and on circuits, so that the students would discover the solution. The learning process is based on the combination of the specialties, hoping that the students are going to break the boundaries of their specialties-knowledge and move on further to the synergy.
Subject Related:
- Create the desired functionalities and characteristics of a robotic insect.
- Study and use a mini breadboard.
- Build the circuits of LED, Piezo & Sonar.
- Build the circuits of Servo motors and amend the given Arduino program, so that the robot-insects could be autonomous and move correctly.
- Check which is the faster robotic insect at the "Insects' battle" and measure the average velocity of the each robotic insect.
Skills Learning Outcomes:
Skills to be fostered:
Skills to be fostered:
Skills to be fostered:
Digital artifacts: Arduino programming environment
Robotic artifacts: Using the Arduino technology in order to build a robot which is formed as 'an insect'.
Gender: both
Age Group: 15 - 17 Years
Class Size: medium
(Ideal) Group Size: 3
(Ideal) Grouping Suggestions: gender,ability,specialties
Prior knowledge: little if any knowledge of Arduino but 3 students are experts on electronics and 4 students are experts on computer science & programming concepts.
Special needs and abilities:
Other:
Arduino programming environment is in English. English is not native language for participantsEnvironment: lab,indoor
Style of room: 3 tables at the center of the class for the hands-on team work and 3 available computers for the programming of Arduino.
Sessions: 2
Session Duration: 6h00
Total Duration: 12h00
Actions:
Relationships:
Roles in the group:
Support by the tutor(s):
Price per Kit: €1 - €50
Technology Needed: Computers
Teaching Methods:
No Teaching MethodsNo activities in the plan
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